Create Your First Project
Start adding your projects to your portfolio. Click on "Manage Projects" to get started
Raid Party
Project type
Multiplayer Game
Time on Project
January 2024 - April 2024
Role
Gameplay Engineer
Engine
Unity
A 3D multiplayer arena brawler made in Unity, where you take on the role of a powerful hero to defeat the BBEG in gladiatorial combat. This project was developed with a small team 10, with 8 programmers and 2 designers. I contributed as a gameplay programmer, supporting the development of UI/UX elements, and delving into existing architecture to debug and continue developing various systems as needed;
- Implemented flash feedback for damage taken
- Provided general bug fixes to stats, UI components, and abilities
- Developed abilities around archery and movement
A significant takeaway from this project was experience working in and modifying code in a framework that I didn't have a hand in making and was already established. Following the style guide, identifying their programming patterns, and maintaining their code was a powerful insight into how to work with other engineers and what best practices would aid me in working on a new project in a new engine


