top of page

Create Your First Project

Start adding your projects to your portfolio. Click on "Manage Projects" to get started

Gutter Ball

Project type

Single Player Roguelite

Date

Sept 2022 - April 2023

Role

UI Engineer

Engine

Unreal Engine 5.1

Gutter Ball is a 3D combat platformer where you attempt to find your way out of a "whimsy-creepy" haunted bowling alley and use your trusty bowling ball to fight off hoards of monstrous bowling pins. A 9-month-long academic project developed by a 10-person team of CS, design, and audio students.
I contributed as a UI engineer and spent most of my time on the user interface and user experience. Over my time with this team, I learned much about Unreal Engine 5 UMG editor and UI/UX development.

Throughout the project I:
- Implemented an item display using blueprint scripting
- Created the menu / menu system using UE5 editor and some visual scripting

Thanks to this project I learned Unreal Engine 5 development, how to use blueprint scripting, and the dos and don'ts of UI implementation in UE5. Combined with additional course work, I am better equipped to be a UI/UX engineer AND designer, capable of implementing a UI system with scalability and automation in mind that a designer could use with ease with less bugs

bottom of page