top of page

About Me
A Gameplay Engineer/Technical Designer who primarily works in C++ and C#. I am currently a senior Computer Science and Game Design major at the DigiPen Insitute of Technology, my studies have been things such as game engine architecture, systems design, UI/UX design and development, and more.
I have applied the results of these studies to multiple academic game projects as part of a student team, experiencing the rollercoaster of development with wonderful designers, artists, and composers.
​
bottom of page