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About Me

    A Gameplay Engineer/Technical Designer who primarily works in C++ and C#. I am currently a senior Computer Science and Game Design major at the DigiPen Insitute of Technology, my studies have been things such as game engine architecture, systems design, UI/UX design and development, and more.

    I have applied the results of these studies to multiple academic game projects as part of a student team, experiencing the rollercoaster of development with wonderful designers, artists, and composers. 

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